Design Principles: Project 1

6/2/2024 - 22/2/2024  (Week 1 - Week 3 )

Lim Yu Xuen / 0359676

Design Principles / Bachelors of Design (Hons) in Creative Media / Taylor's University

Task 1: Exploration


TABLE OF CONTENTS

✿ Lectures

✿ Design Principles
4. Balance
8. Symbol

✿ Feedback


INSTRUCTIONS

Task 1: Exploration (20%)

Explore 9 design principles taught in the module and observe works of design to apply your knowledge. Document these in your blog. 

  • 9 Design Principles: Gestalt theory, Contrast, Emphasis, Balance, Repetition, Movement, Harmony & Unity, Symbol, Word and Image.
  • Describe one goal from the UNSDG (United Nations’ Sustainable Development Goals)
  • Select an existing art or design work that revolves around the goal of your choice. Beneath the image, include the credit line (title of the work, artist’s name, year, size, medium, source link)
  • Explain, in about 100-150 words, why you chose that design in relation to the UNSDG goal and list the design principles you observed in that design.
Marking Criteria:
  • Exhibits the ability to explore, observe and demonstrates an overall understanding of the design principles. 
Marking Rubric:
  • Beginning (0-4)— Limited results. Lacking the sense of the overall understanding of design principles.
  • Developing (5-9)— Shows some exploration and understanding of the design principles.
  • Mastering (10-15)— Has good observation and shows good understanding of the design principles.
  • Outstanding (16-20)— Integrates information from multiple sources and able to describe the principles accurately.

Learning Goals:

  • To explore and observe the various design principles. 
  • To identify an existing design with relevance to design principles and the chosen goal.

Timeframe: 2 Weeks (Week 1 - Week 3) 

Deadline: Week 3

Find out other information about this module below

Figure 1.1 Module Information



LECTURES

Introduction to Elements & Principles of Design
Dr Yip gave us a brief about the module information booklet  that was provided in the Team’s files section. We were assigned to watch all the pre-recorded lectures that were posted on MyTimes and Microsoft Teams. Dr Yip also explained various design principles that were important to prepare for our future projects. 

Figure 2.1 Week 1 Lecture

Topic 1 Recorded Lecture
In this recorded lecture, we were introduced to 2 design elements which are: Contrast & Gestalt theory . Dr Yip explained in detail about both principles and provided us with the lecture slides. 

Figure 2.2 Topic 1, Contrast & Gestalt Theory, Source

Topic 2 Recorded Lecture
For this lecture, we were introduced to 2 more design elements which are: Balance & Emphasis. The lecture slides are provided in MyTIMES while the recorded video was uploaded on YouTube. Both principles were explained in detail, I did further readings to understand both principles clearly.

Figure 2.3 Topic 2, Balance & Emphasis, Source

Topic 3 Recorded Lecture
In this lecture video, the 2 design principles that were explained are: Repetition & Movement
I watched the recorded lecture that was provided to us, and read through the website links provided by Dr Yip, to supplement my learning of these principles.

Figure 2.4 Topic 3, Repetition & Movement, Source

Topic 4 Recorded Lecture
For this topic, Dr Yip explained clearly on 2 more design principles which are: Harmony & Unity. Extra information was given in MyTimes, just in case there are students who are interested to dive in deeper to these principles.

Figure 2.5 Topic 4, Harmony & Unity, Source

Topic 5 Recorded Lecture
For the last lecture recording, it explains the last 2 design principles: Symbol, Word & Image. In the video, I have learnt about the reasons why symbols are used in design, the different types of symbols, and the definition of word & image. 

Figure 2.6 Topic 5, Symbol, Word & Image, Source


DESIGN PRINCIPLES

1. Gestalt Theory

Definition: Gestalt refers to "shape or form" in German. Gestalt principles are laws that describes how the human eye perceive and group visual elements, such as patterns and simplifying complex images.

6 Theories: Principle of similarity, Principle of continuation, Principle of closure, Principle of proximity, Principle of figure, Principle of symmetry and order.

Principle of Similarity
  • Principle of similarity states that when things appear to be similar to each other, we group them together. We also tend to think they have the same function (Creative Beacon, 2012, Source). 
  • For instance, in the picture below, human eyes usually group the circle elements in the middle together to form a diamond. We see this diamond because we process similar objects together, to easily organise them and take in the information. Besides that, we can also see that there is a group of triangles in a form of a square. This means that we see a diamond of circles inside a square of triangles.
Figure 3.1.1 Shape formations demonstrating Principle of Similarity, Source


Principle of Continuation
  • This principle of continuity explains elements are arranged on a line or curve are perceived to be more related than elements not on the line or curve. To be exact, this principle explains how our brains perceive lines or shapes as continuing in a flow even though it is interrupted by other elements. Viewers tend to perceive elements (that are in a continuous flow) together to form a pattern.
7 Gestalt Principles of Visual Perception: Psychology for UX
Figure 3.1.2 Lines demonstrating Principle of Continuation, Source

Principle of Closure
  • The principle of closure states how humans view incomplete or fragmented visual stimuli as a complete object. Viewers often mentally fill in the missing gaps with its imagination and perceive it as a complete object. 
  • In short, when you see an image that has missing parts, your brain automatically fill in the blanks and turn it into a complete image so you can recognise the pattern or object.
  • The closure principle is often used in logo designs. Some examples are listed below.

Example of the closure principle - IBM logo
Figure 3.1.3 IBM logo demonstrating Principle of Closure, Source

10 Real Life Examples Of Gestalt Principles – StudiousGuy
Figure 3.1.4 WWF logo demonstrating Principle of Closure, Source

Principle of Proximity
  • The principle of proximity states that things that are close together appear to be more related than the things that are spaced further apart. Spatial arrangement of visual elements influences our perspective of the element's grouping. Proximity is so powerful that it overrides similarity of colour, shape, and other factors that might differentiate a group of objects.
7 Gestalt Principles of Visual Perception: Psychology for UX
Figure 3.1.5 Understanding Principle of Proximity, Source
  • Some example of principle of proximity is that the nearness of images and the corresponding texts shows that they are related to one another
Examples of the proximity principle Wal-Mart
Figure 3.1.6 Walmart website demonstrating Principle of Proximity, Source

Principle of Figure / Ground
  • The principle of figure-ground states that people instinctively perceive objects as either being in the foreground or the background. They either stand out prominently in the front (the figure), or recede into the back (the ground). Humans perceive and interpret visual stimuli by differentiating between the main subject (the figure), and the background (the ground). This perception allows us to distinguish between objects and its surroundings.
Exploring the Gestalt Principles of Design - Visual Identity
Figure 3.1.7 Book cover demonstrating Principle of Figure-ground, Source

Principle of Symmetry & Order
  • This principle suggests that humans naturally perceive objects as being symmetrical and is contented by symmetry, order, or follow a predictable pattern (Research Collective, 2018, Source). 
What Are Gestalt Principles? | Userpeek.com
Figure 3.1.8 Logo Designs demonstrating Principle of Symmetry and Order, Source


2. Contrast

Definition: It is the juxtaposition of dissimilar elements (such colour, tone, or emotion) in a work of art. Contrast is also known to imply an emphasis on differences, provide visual interest, and express content. Contrast can be created by using elements in colour, size and position.

There are various types of contrast in art. It consists of: colour contrast, texture contrast, shape contrast, line contrast, size contrast, edge contrast, temperature contrast, and space contrast. The three common type of contrast that can be seen in any medium of art includes: colour contrast, size contrast, and texture contrast.

Colour contrast
  • Contrasting Colours is a term used in colour theory to describe the difference between different colour hues (Adobe, 2024, Source ) It helps to create a visual interest and to make certain elements stand out. 
Figure 3.2.1 Poster Design demonstrating Colour Contrast, Source

  • Contrasting Colours also creates a visual hierarchy by using vibrant colours for important elements, such as headers and call to action buttons. This attracts the attention of users to focus on the emphasised information.
Figure 3.2.2 App Log In Design demonstrating Colour Contrast, Source

Size Contrast
  • Contrasting sizes of elements can be emphasised to attract user's attention. The eyes naturally seeks out to the larger object, interpreting it is more important. 
Figure 3.2.3 Sunscreen Product Photo demonstrating Size Contrast, Source

Texture Contrast
  • Contrasting textures enhances the textile appearance of artworks, by adding depth, depict the illusion of movement, or create more drama in the artwork. (YourArtPath, 2023, Source ). Texture in contrast can be achieved by using smooth and rough surfaces in an artwork together.
Figure 3.2.4 Lotion Product Photo demonstrating Texture Contrast, Source


3. Emphasis

Definition: Emphasis serves to draw the viewer's attention to a specific design elements, different elements such as colour, shape, or size  can be employed to achieve this dominance and focus in a design work. In short, emphasis is what designers use to draw the eye of the reader to specific elements. 

Colour Emphasis
  • Colours can be used in many ways to create emphasis. One of the easiest ways is to put important texts and informations in a coloured box, or to give the text itself a colour. (Venngage, 2022, Source). This allows the texts to be highlighted and it will naturally draw the attention of viewers.
 
Figure 3.3.1 Weekly Inspiration poster design demonstrating Colour Emphasis, Source

Shape Emphasis
  • If a designer uses a specific group of similar shapes on a page to organise your content, then suddenly use a different shape to border a picture, this will naturally draw attention to viewers. The human eye is naturally drawn to a break in the pattern of various objects or elements in a composition (Brand Fabrik, n.d, Source).
Figure 3.3.2 Example of Shape Emphasis, Source

Size Emphasis
  • Size is one of the most universally applicable ways to create emphasis. Making an element larger or smaller can affect its overall value and importance in that artwork. One of the common ways designers apply size emphasis is to make important text information larger compared to the body text. This promotes the point of the poster design, and catches the reader's eyes immediately.
Figure 3.3.3 Poster design demonstrating Size Emphasis, Source


4. Balance

Definition: Balance in design refers to how visual weight is distributed in a composition. Visual equilibrium of the elements can cause the elements to appear balanced. 

There are a few main types of balance: Symmetrical Balance, Asymmetrical Balance, The Golden Ratio, Rule of thirds.

Symmetrical Balance
  • It is a mirror image balance. If you drew a line down the centre of the page, all the visual elements of the left side should be mirror  to the right side equally. These elements do not have to be identical but can be in similar colour, shape, scale and so on.
  • Symmetrical balance can be used in formal design, or to include a sense of structure, organisation and stability (Gareth David, 2017, Source)
Figure 3.4.1 Poster design demonstrating Symmetrical Balance, Source

Asymmetrical Balance
  • It is used to describe a kind of balance that is not identical on both sides  of a central line.  
  • Asymmetrical balance occurs when several smaller visual elements on one side are balanced by a large or small visual element on the other side which will be placed further away from the central line (centre of the screen)
  • Asymmetrical balance can be used when a designer would like to achieve a more casual or less planned look and feel. An asymmetrical composite can create greater dynamics which evokes viewer's sensations. It keeps the audience's attention focused on the visual message. (Gareth David, 2017, Source)
Figure 3.4.2 Poster design demonstrating Asymmetrical Balance, Source


The Golden Ratio
  • The Golden Ratio which is also known as the Golden Section, Golden Mean, Divine Proportion, or the Greek letter Phi, is a special number that approximately equals to 1.618. It originated from the Fibonacci sequence (the sum of two numbers before it, 0,1,1,2,3,5,8,13,21...to infinity)
  • The Golden Ratio is related to design because it refers to a line dividing two parts, the longer part (a) divided by the smaller part (b) is equal to the sum of (a)+(b) divided by (a), with both equals to 1.618. This formula helps with creating shapes, logos, layouts, and more.
  • The Golden Ratio has been regarded as the symbol of perfect beauty and has served as a blue print for achieving visual harmony in design. (Inside Design, 2018, Source)
Figure 3.4.3 Photo demonstrating the use of Golden Ratio, Source
  • The Golden Ratio has been used in design to install harmony, balance, and structural integrity into artworks. This makes the artworks more appealing. Some of the ways to apply The Golden Ratio is listed below.
Figuring out what size font to use for headers and body
golden ratio
Figure 3.4.4 Typography and defining hierarchy, Source

Identify which space to cut out and keeping the focal point in the middle
A guide to the Golden Ratio for designers
Figure 3.4.5 Cropping and resizing images, Source

UI Design to draw user's attention to information that matters the most
golden ratio
Figure 3.4.6 Layout, Source

Sketch out proportions and shapes when designing a logo
Figure 3.4.7 Logo development, Source

Rule of thirds
  • This guideline enhances the dynamics in design, photography, film, or paintings. The image will be evenly divided into thirds (horizontally & vertically) with the subject positioned at the intersections of these dividing lines or along one of the lines.

Figure 3.4.8 Painting demonstrating Rule of thirds, Source


5. Repetition

Definition: Repeating designs in artworks can establish rhythm and pattern  in composition. Another way of thinking about repetition is consistency, when choosing a set of colours, it is better to use one that's already connected to your brand / design, rather than something new. 

Repetition also means reusing elements like colours, patterns, fonts, images and more, throughout a piece of artwork.

Rhythm
  • Rhythm arises through the repetition of patterns. Rhythm guides our eyes from one point to another in a work of art. It is created when one or more elements of design are used repeatedly to create a feeling of organised movement. 
  • Artists create repetition by using the same shape, colour, size, value, line, or texture over and over again.
  • Below is an artwork by Katsushika Hokusai: The Great Wave, the use of repeating colours of different shades and tints of blue and white curvilinear shapes on the tips of waves creates rhythm.
Figure 3.5.1 Artwork demonstrating Rhythm Repetition, Source

Pattern
  • Patterns are simply a repetition of more than one design element in an artwork. A seamless pattern is when every elements within a design combine to form a whole, no matter how often it is repeated. It can create a sense of holistic comfort and simplicity. A more disjointed pattern, will break the flow of certain elements, can draw our attention to certain parts of a page and create emphasis.
Figure 3.5.2 Artwork demonstrating Pattern Repetition, Source


6. Movement

Definition: Movement is the manner which design leads the eye around and through a visual composition. It refers to the way the eye travels over a design. The most important element should lead to the next most important and so on. 

Movement can be derived from shapes, form, lines and curves that are used. It also can be depicted through hierarchy and alignment. 

Hierarchy
  • It refers to organised elements to convey importance through positioning, scale, and colour, leading the viewer's eye through a predetermined path. Visual hierarchy guides the user's attention from focusing on the primary details, rather than the secondary details.
  • Below shows examples of Visual Hierarchy.

  
Figure 3.6.1 Poster demonstrating Hierarchy Movement, Source

Alignment
  • It is the positioning of design elements so that the edges align along shared rows or columns or their centre aligns along on the axis. Good alignment can bring harmony and consistency within the composition, fostering unity and stability. It can also lead viewers throughout the design.

Alignment Principle Of Design
Figure 3.6.2 Artworks demonstrating Alignment Movement, Source


7. Harmony & Unity

Definition: Harmony   is the sense of blending and unity obtained when all elements of a design fit together to create an orderly,  congruous whole. These elements should share the same characteristics so that they can complement one another. On the other hand, Unity refers to some design elements being repeated throughout the piece. Unity  arises when these elements are arranged to feel like a whole, hence creating a specific theme. Unity is the principle that controls the overall cohesiveness of an artwork.

Figure 3.7.1 Poster demonstrating Unity, Source

Figure 3.7.2 Poster demonstrating Harmony, Source

Scaling (Unity)
  • Scale refers to the size of an element in relation to another element or a reference point, such as the page, the screen, or the human eye. 
  • Scale can be determined by actual measurement or visual estimates based on comparison.
  • Scale can affect how your audience perceives your message, brand, and identity.
  • By manipulating scale, it is possible to create contrast, hierarchy, harmony, emphasis, drama, and mood in your designs.
Figure 3.7.3 Poster demonstrating Scaling, Source
  • Architectural drawings and scale models are examples of the applied use of scale. Also, scale is used to specify or illustrate details based on the relative sizes of objects.
  • Substantial deviation from a normal scale relationship can create dramatic results and visual interest within the design or composition.
How Does A Scale Ruler Work? Sciencing, 55% OFF

 Figure 3.7.4 Architectural Drawing demonstrating Scaling, Source

 Proportion (Unity)

  • Proportion refers to the ratio or balance of an element in relation to the whole composition or a specific part of it.
  • Harmony can be brought about with the right proportion and relationship between elements.
Figure 3.7.5 Artwork demonstrating Proportion, Source


8. Symbol

Definition: A sign, shape, or an object used to represent something. In design, symbols are used to bring across information or messages that may be equivalent to sentences or even paragraphs. 

Symbols are split into: Figurative representations and Non Figurative representations. 

Figurative representations: Pictorial symbols, Abstract symbols, Arbitrary symbols.

Pictorial Symbols
  • Mostly Image Related and Simplified Pictures
Figure 3.8.1 Artwork demonstrating Pictorial Symbols, Source

Abstract Symbols
  • Have similarities to the object they plan to represent but with lesser details
Figure 3.8.2 Artwork demonstrating Abstract Symbols, Source

Arbitrary Symbols
  • Have no relevance to the object they represent but is deigned based on geometrical shapes or colours. For instance, Green can mean safety, Red can mean danger, Yellow can mean caution.
An example of health and safety signs made by Print 2 Media
Figure 3.8.3 Artwork demonstrating Arbitrary Symbols, Source


9. Word & Image

Definition: Image is vital in design, it can be seen on print or digital. It allows viewers to relate to a concept or brand, therefore it is important to use suitable and relevant images when designing.

Choosing the right words to pair with the image is vital as it will deepen the meaning of the design. Suitable typeface and positioning of the type will result in visual hierarchy and balance in a work of design. Typography is the design and arrangement of text to ensure message is being conveyed.

Figure 3.9.1 Poster demonstrating Word & Image, Source



UNSDG GOALS & ARTWORK

Among all 17 United Nation Sustainable Development Goals (UNSDG), I have decided on goal number 16, which is also known as Peace, Justice and Strong Institutions.

Brief Description of Goal 16 (Peace, Justice and Strong Institutions):
Reducing violence, combating crime and corruption, and promoting transparent governance should be tackled as these issues has been overtaking the world. UNSDG Goal 16, "Peace, Justice, and Strong Institutions" aims to build peaceful and inclusive societies with access to justice for all accountable institutions. United Nations has been actively promoting Peace, Justice and Strong Institutions as many people are more educated with the current topic. By working towards Goal 16, it is crucial for sustainable development, as it encourages trust, cooperation, equality, and well-being for all individuals and communities around the world.


Artwork chosen representing Peace, Justice and Strong Institutions:

Figure 4.1 "World Conversation" by Alex Nabaum, 2016

Title of Artwork: "World Conversation"
Designer's name: Alex Nabaum
Year: 2016
Medium: Illustration, Editorial, Magazine

Explanation (151 words):
The reason why I chose this artwork is because this piece met the visual representations of Peace, Justice, and Strong Institutions. From what I have read, it is known that this artwork was created to promote peace by getting people to listen to each other. 

The artwork depicts understanding among differences. Muted colours of orange and teal evokes a feeling of calmness, serenity and balance. The chat bubble icons around the main symbol is to subliminally send contextual interpretation that understanding each other through communication can help settle differences. While the concept of peace, justice and strong institutions is shown in the centre which is also the focal point of the design. The earth symbol with two identical faces represents an inclusive society where differences such as races, gender, and class are overridden and everyone is treated as equal counterparts.

Design Principles Used in "World Conversation" by Alex Nabaum:
  1. Contrast
  2. Emphasis
  3. Balance
  4. Repetition
  5. Symbols
  6. Harmony & Unity


FEEDBACK

Week 2
General Feedback: Recap all the Design Principles in a proper format, which is: try to describe each principle in our own words. Besides that, make sure to cite the sentences we have copied from other resources, by providing the link to the articles at the end of the sentences. Another thing to take note is to have at least one image (do not retrieve from lecture slides) for each principle. This is to make sure that everyone understands each principle clearly.

Specific Feedback: Ms Yip mentioned that she liked how organised my blog is, she loves the hyperlinks and also the highlighted titles which really catches the attention of readers and is soothing to the eyes. Font and size is well done, can easily read and understand. Some things to get done with is the remaining 8 design principles, and the reason why I chose the artwork within 100 words. She hope I will be able to complete it by next week's class, and start on task 2.



REFLECTIONS

Overall, it was an interesting learning experience as I get to study deeper into the few design principles. Besides that, I was able to easily spot and understand design principles that is visible in all artworks. After completing this project, I have given more attention to the details and design principles that are applied in artworks, around my daily life.



                   
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