Major Project 1: Task 1 - Task 3
Proposal Development, Design Proposition, Concept Presentation ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ
Table of Contents
Instructions
Project Links
Task 1: Proposal Development
- Lim Yu Xuen 0359676 (Me)
- Yan Zhi Xuan 0369425
- Wang Zi Long 0361141
- Jin Rong 0361701
✿ Introduction:
EduBuddy is a study companion app
that aims to enhance the self-study experience for students by
helping them find compatible study partners. It combats common
issues like procrastination, isolation, and lack of structure by
offering features such as live virtual study rooms, AI tutoring,
progress tracking, and gamified incentives. The app aligns
with UN SDG 4 – Quality Education, and is targeted at high school and college students, online
learners, and exam-focused individuals.
✿ Problem Statement:
Many students find it hard to
stay motivated during self-study due to the lack of structure,
suitable study partners, or clear progress tracking. Distractions
like social media, lack of planning, and no accountability system
often lead to procrastination and poor academic outcomes.
✿ Solution:
EduBuddy solves these issues by
matching students with study partners based on learning style,
subject, and schedule. It offers virtual study spaces, AI-powered
tutors, progress tracking tools, and a reward system. Together,
these features aim to boost motivation, focus, and academic
performance.
✿ Aim & Objectives:
The main aim is to improve
self-study outcomes through collaboration and motivation. Objectives
include: Connecting students with compatible partners, Enhancing
collaborative learning and accountability, Improving study
productivity through virtual tools and shared sessions
✿ Target Users:
Primary users are high school and college
students. Secondary users include online learners, self-paced
students, and exam prep groups (e.g., SPM, IGCSE, SAT).
✿ How Might We (HMW) Statement:
“How might we help
students find the right study partner to improve learning outcomes
and motivation?”
✿ Proposal Ideas (Features):
- Smart Matching System: Pairs users based on subject, goals, and availability
- Live Study Rooms: With timers, chat, and whiteboard features
- AI Subject Tutor: Instant help through quizzes and explanations
- Study Reminders & Trackers: Daily check-ins and goal tracking
- Gamified Rewards: Points, challenges, leaderboards
- Special Add-ons: AR Study Partner and Avatar Customization for more engaging solo study experiences
- Key Partners: Educational institutions, online learning platforms, EdTech APIs, and tutors
- Key Activities: Study partner matching, virtual study rooms, community engagement, gamification, and content creation
- Resources Needed: App development team, cloud infrastructure, AI/ML specialists, educational content creators
- Value Proposition: Personalized study partner matches, interactive learning, and AI-powered support to keep users motivated and connected
- Customer Relationships: Rewards system, ratings, support channels
- Channels: Mobile app (iOS & Android), social media, and educational partners
- Customer Segments: Students (primary), online learners, exam-prep users
- Cost Structure: App development, cloud services, AI tools, marketing, customer support
-
Revenue Streams: Freemium model with optional subscription, Ads and sponsored
content, In-app purchases (e.g., avatar upgrades), Institutional
partnerships, Premium tutoring/content sales
- Finalizing our title, Edubuddy
- Setting goals
- Target Users
- Timeline
- HMW Questions
- Interview 3 Students
- Organise results using empathy maps and affinity diagrams
- Submitted proposal
- Created user personas and user journey maps
- Brainstorm solutions
- Sketches for UI
- User Flows
- Low-fidelity wireframes
- Usability testing
- Polish our designs
- Preparing for final presentation
- AI Matching: Personalized buddy matching based on study styles & goals.
- Gamification: Badges, streaks, avatars, leaderboards.
- Accountability: Check-ins, reminders, progress tracking.
- Community: Structured sessions, discussions, and collaboration.
- Social Features: Chat, boards, study challenges.
- AI Personalization: Virtual study assistant and adaptive plans.
- MoocLab: Great community but outdated and lacks automation.
- Gather: Fun space but not tailored for studying or matching.
- YPT: Good for solo motivation, but no buddy system or community.
- TiriMiri: Has live webcam rooms, but no AI or gamification.
- Online Survey Tool: Google Forms and distribute via WhatsApp.
- Respondents: 12
- Goal: Understand study habits, app interest, challenges, and pricing.
- Sections: User background & study routine, Experience with study buddies, Study tool preferences, Motivation & engagement, Feedback on EduBuddy
- Tools: Google Docs and meeting with interviewees. (I interviewed 3 people; each member needs to interview 3 people)
- Respondents: 12
- Goal: Explore user needs, preferences, and expectations for EduBuddy.
- Sections: Study behaviour, Study buddy experiences, Digital tools, Motivation, Concept feedback
- Conducted 12 Interviews with students from different background, including Interior Architecture, Media, Business, Fashion, and Computer Science.
- We compared and analysed the information of all users to identify the common user groups.
- From our findings, we identified 4 main user patterns:
-
The Independent Learner (Solo Studier):
Prefers studying alone using digital tools like Notion & Pomodoro timers, but struggles with procrastination and distractions. Example: Wan Qi, Yuta, Elly, Adrian. -
The Collaborative / Social Learner:
Thrives in group discussions but faces scheduling conflicts and unequal workload. Example: Kelvin, Keqi, Zheng Yi. -
The Hybrid Learner:
Prefers one-on-one study partners with structured sessions but struggles to find reliable partners. Example: Lee Yee, Hanchen, Yi Chen. -
The Motivation-Driver Learner:
Needs AI-powered tutors, gamification, and structured goals to stay engaged. Example: Xi, Jia Xuen.
Task 2: Design Proposition
- Kelvin (Collaborative Learner) - Needs interactive group-based study methods
- Lee Yee (Hybrid Learner) - Prefers structured one-on-one study partnerships
- Jia Xuen (Motivation-Driven Learner) - Engage best with gamification & AI-driven features
- Age: 24 | Location: Puchong | Occupation: Architecture Graduate
- Prefers: Group study, discussions, in-person or structured virtual sessions
- Needs: Group coordination tool
- Pain Point: Uncooperative group members
- Quote: "I prefer studying in a group... but it slows us down when others don’t contribute."
- Age: 21 | Location: Subang Jaya | Occupation: Interior Architecture Student
- Prefers: One-on-one structured study with digital tools
- Needs: Smart matching based on goals/schedules
- Pain Point: Unreliable or disorganized partners
- Quote: "A smart matching system would make things much easier."
- Age: 18 | Location: Bukit Jalil | Occupation: Recent High School Grad
- Prefers: Fun, reward-based learning with gamification
- Needs: Progress tracking, badges, AI reminders
- Pain Point: Procrastination, lack of discipline
- Quote: "Earning points pushes me to study instead of just reminding me."
- Needs: Collaborative features, structured group tools
- Pains: Scheduling issues, inactive members
- Mood: Starts excited → gets slightly overwhelmed → ends satisfied
- Solutions: Assign group roles, focus mode, participation tracking
- Needs: Reliable partner, clear matching system, session planner
- Pains: Unreliable buddies, unclear progress
- Mood: Excited → cautious → anxious → ends accomplished
- Solutions: Preview matches, checklist tools, session rewards
- Needs: Motivation via games, rewards, AI tutor
- Pains: Procrastination, boredom, low retention
- Mood: Optimistic → slightly overwhelmed → ends happy
- Solutions: Interactive gamification, daily streaks, surprise challenges
Task 3: Concept Presentation
Next, content structure was organized using card sorting techniques, followed by defining clear user flows with personas and flowcharts. Visual consistency was ensured by selecting a suitable color palette, typography, and UI components. Finally, low-fidelity wireframes were sketched and developed using tools like Procreate and Figma to test layout and functionality without focusing on fine details.
Using the card sorting method, features were grouped into six categories: Social Learning, Productivity Tools, Gamified Learning, AI Personalization, Notifications, and Account Management. Each category includes tools like discussion forums, Pomodoro timers, leaderboards, avatar customization, and alerts.
The information architecture map shows how EduBuddy’s content is structured for smooth navigation. The home page centers on social learning, branching into productivity tools, gamification, AI features, alerts, and user settings—ensuring all key functions are logically organized.
EduBuddy’s MVP focuses on three core features: smart study partner matching, AI-powered tutoring, and study scheduling with reminders. Matching helps users find compatible partners to boost collaboration. The AI tutor supports self-study without needing a real tutor, while schedules and reminders keep students organized and consistent.
- Grid System: The layout uses a mobile-friendly grid based on the iPhone 15 Pro Max frame, with a 2-column auto layout for consistency and responsiveness in UI design.
- Color Scheme: The palette includes 7 brand colors (blues and purples) and 6 secondary colors (neutrals and pastels) to create a calming and youthful aesthetic.
- Typography: The app uses the Poppins typeface in various weights and sizes (5px–30px). It offers clean readability and a modern, friendly look suitable for digital interfaces.
- Iconography: Icons are monochromatic and rounded for a soft, approachable feel. Sizes range from 15×15 to 24×24 px, using dark gray as the default color.
- Logo: The logo features a smiling globe above an open book, representing global learning, connection, and motivation. Sparkles add a sense of achievement and fun.
The typography is popping which is modern and readable, here’s the UI components as design elements and there is our initial idea of our brand icon.
Our app can be downloaded from the App Store, from then users are welcomed to EduBuddy with our landing pages which shows our logo, and a short carousel introducing the main features of our app. Users are then required to fill in their information and preferences to create a user profile before starting their study journey with EduBuddy.
Feedback
- Have special features of our app (Why is it better than existing apps)
- Do Business Model Canvas to generate ideas
- Have reason why we want to do a topic (What is the issue, What is the problem we want to solve?)
- AR Mode, Chat Mode, Video Call Mode, AI Bot
- Create own avatars to spawn them next to you
- Start on google form Interview, can have LIVE Interview too
- Include demographics and age (persona)
- Make sure google form questions are all required
- Closed ended questions are more recommended
- No need record LIVE interviews
- Have to analyse key insights
- Improve arrangement of slides from why, how, aim, app introduction, timeline etc.
- Features / Content slide can include catchphrase
- While presenting, run through all the questions quickly and just go straight into key insights
- What is the current studying phases of people studying, pinpoint the issues and expand from there to solve those issues
- Based on assumptions, or some sort of current happening, derive a new proposed journey map
- User pattern means characteristics of users, find common and similar patterns
- Continue on developing user insights and data from user interview
- Develop user personas and user journey map
- Double confirm the amount of personas with Ms Wong
- Can prepare wireframe ideas
- Start on card sorting, user flow, architecture map, and find visual references
- Develop individual moodboards and lofi wireframes or sketches
- Approved arrangement of slides and content
-
Can have own wireframes and include in slides for presentation
-
Pomodoro timer can be bigger in wireframe design
-
Include individual work for sketches and wireframe for submission
- Cart Sorting/ Architecture Map just have one enough (the ones in our presentation slides looks the same)





























