Application Design: Final Project
1/12/2024 - 10/1/2025 (Week 10 - Week 14)
Lim Yu Xuen / 0359676
Application Design 1 / Bachelors of Design (Hons) in Creative Media / Taylor's University
Final Project: High-Fidelity App Design Prototype
TABLE OF CONTENTS
- In this final project, we are assigned to create a high-fidelity prototype for our mobile application. This prototype should showcase the final visual design, interactions, and functionality of the application. The high-fidelity prototype will serve as a realistic representation of our application, enabling users to experience and provide feedback on the final design. It should demonstrate a polished and refined user interface that aligns with the branding and usability principles established throughout the design process.
- Implement the finalized visual design concept you created in the previous tasks. This includes color schemes, typography, icons, and any other visual elements that contribute to the overall look and feel of the application. Pay attention to details and ensure consistency across all screens.
- Bring your application to life by incorporating interactive elements and seamless transitions between screens. Use appropriate animations and transitions to enhance the user experience and create a natural flow within the application.
-
Implement the core functionality and navigation
of your application. Ensure that all interactive
elements are fully functional and behave as
expected. This includes buttons, forms, menus,
and any other interactive components specific to
your application.
- Populate the prototype with realistic content to demonstrate how the application will look and feel with actual data. Use representative content and consider different scenarios to showcase various features and interactions within the application.
-
Conduct usability testing on your high-fidelity prototype to validate the design and gather user feedback. Recruit participants who match your target audience and observe their interactions and feedback. Make note of any usability issues or areas for improvement. Minimum 3 participants for the testing.
- Splash Screen
- Product Page & Order Details
-
Wishlist, Free Gifts, & Credits
-
Checkout, Payment Methods, Placed Orders
- Prototype (Overall)
Imagine you would like to purchase a potato couch on the Temu app.
Steps:
- from the loading page, log in or sign up.
- navigate through the homepage to look for the potato couch listing.
- add potato couch into cart.
- proceed to checkout and choose a payment method.
- pay now to confirm the successful order.
Scenario 2: Purchasing a Potato Couch with Free Shipping Voucher
Imagine you would like to purchase a potato couch on the Temu app, and you would like to save on shipping.
Steps:
- from the homepage, look for the vouchers icon.
- claim free shipping voucher and use now.
- proceed to checkout.
- press on apply button and select a voucher to apply.
- proceed to checkout with applied voucher.
- successfully placed an order.
Scenario 3: Track order and leave a review
Imagine you want to track your order, you have received the parcel, and would like to leave a review.
Steps:
- from My Orders page, click on track order to check the tracker.
- go back and press order received.
- press rate and submit a review.
- Colour palette is very attractive, easy to understand the layout and clickable buttons
- Could make the listing photos bigger
- The sizes of the text are just nice, but maybe bold some of the texts that is supposed to be more important.
- Click HERE to watch the video
- Click HERE to view Final Project File
- Click HERE to view Prototype with 3 Scenarios










